Monday, January 16, 2012

Graphic Novelize

Sometimes a girl can't get no respect as a filmmaker.  So I was thinking...well perhaps not thinking but something close enough...about graphic novels.  There's a lot of buzz these days for films based on graphic novels, and bidding for the rights to make movies of them can run pretty darn high.  Six figures is a lot of respect if you ask me.  Now, I don't have the "wrist" to draw what's in my head, but I certainly have the skills to film it.  I decided to take a look at one of my shorts, Little Miss Malice, and see if I could pull out pages and turn it into a graphic novel.  Here's what I've come up with so far...



Friday, January 13, 2012

Broads Co-op for WGA credit

I had an idea this morning.  I have been trying to figure out a way for web writing to give our broads credit toward WGA membership.  It is fairly simple credit to get, but requires that we incorporate ourselves instead of just being under a non-profit umbrella for fiscal sponsorship.  That costs a bit more than we have in the bank for miscellaneous fees.  But then, if the various broads who write pitched in a few bucks each, then it would be doable.  We're talking about $1500 for a LLC that includes the hefty California fees.  Broad Humor could make the deal with the guild, and you all could shoot your web videos as co-productions and have it count as points toward WGA membership.  A win for all.  Email me if you have any interest in this, or post a comment with your thoughts.

Wednesday, January 04, 2012

2012 Goals?

In the spirit of looking forward to the year and making, if not resolutions, then plans, I'd like to know what folks are working on. Writing or filmmaking, making a public statement before the world is a way of infusing some discipline into the mix.

My goal is to put something out in the world every single day, be it a blog post, a video, a vlog, even a comment on someone else's blog will count so long as it is an expression of my ideas.  In addition I hope to finish a short film and to write a feature script over the course of the year.  But my resolution is the 365 days of getting some kind of output in the world.